“ | Our town is like a role-playing game in which modern people have chosen to live in a semblance of the Middle Ages or an archaistic culture of the steppe. They only kept those modern things that didn’t clash with their idea of the Middle Ages, and built 90 percent of their world from those things. They were neutral things that would fit into any reality. | „ |
— From the Pathologic 2 artbook |
Rations are the most important items in Pathologic 2 as they are necessities for survival. Most, if not all, food and drink items can be purchased in Groceries and the Broken Heart Pub with money or coupons, and otherwise bartered for via townsfolk.
Rations
Foods listed below are sorted by their inventory cell sizing, but can be sorted by their status effects for additional comparison. The "Stacks" column refers a food's maximum count before creating a new stack.
Item | Cells | Stack | Hunger | Thirst |
---|---|---|---|---|
![]() Bread |
6 | 3 | -50% | +10% |
![]() Army Ration |
4 | 5 | -35% | +15% |
![]() Canned Food |
4 | 3 | -42% | +20% |
![]() Fresh Meat |
4 | 3 | -65% | +30% |
![]() Fish |
3 | 5 | -33% | +10% |
![]() Milk |
3 | 5 | -30% | -30% |
![]() Tan |
3 | 5 | -15% | -15% |
![]() Smoked Fish |
2 | 5 | -24% | +20% |
![]() Smoked Meat |
2 | 5 | -28% | +25% |
![]() Toast |
2 | 5 | -20% | +30% |
![]() Apple |
1 | 10 | -10% | -5% |
![]() Egg |
1 | 10 | -15% | +3% |
![]() Kashk |
1 | 10 | -15% | +10% |
![]() Pemmican |
1 | 10 | -22% | +10% |
Snacks
Snack foods hold a fractional amount of hunger value relative to their buying price, and should be traded to kids rather than eaten.
Item | Cells | Stack | Hunger | Thirst |
---|---|---|---|---|
![]() Chestnuts |
1 | 10 | -3% | +1% |
![]() Hazelnuts |
1 | 10 | -2% | +1% |
![]() Peanuts |
1 | 10 | -1% | -1% |
![]() Raisins |
1 | 10 | -3.5% | +1% |
![]() Walnuts |
1 | 10 | -1.5% | +1% |
Other
Foods listed below serve purposes beyond mere hunger reduction.
Item | Cells | Stack | Hunger | Thirst | Exhaustion | Health | Immunity |
---|---|---|---|---|---|---|---|
![]() Coffee |
1 | 10 | +5% | - | -20% | -10% | - |
![]() Lemon |
1 | 10 | - | - | -10% | - | - |
![]() Rotten Food |
2 | 5 | -10% | - | - | -10%* | -25% |
![]() Muddy Water |
2 | 10 | - | -65% | - | - | -40%† |
![]() Water Bottle |
2 | 10 | - | -65% | - | - | - |
- *Rotten Food reduces player health by 10% of its current value rather than its total.
- † Muddy Water reduces player immunity by 40% of its current value rather than its total.